It is a well known rule of physics that in campaign games nobody can hear you scream. But I’ll tell you what - Gen7 doesn’t care about physics…
One small step for man, one giant leap for cardboard.
This isn't a game. This is a whole continent. No, really.
Is that Scooby Doo? No, it's Mansions of Madness Second Edition - although we can't fault you for confusing those two. Both are silly, fun and full of hijinks. Zoiks fellas, better roll those dice to not go potty.
Efka and Elaine travel to the land of Birmingham and deliver you a review of Star Wars: Rebellion straight from the convention.
Efka lays down the beats on why the hype surrounding T.I.M.E. Stories is real, and why this game is all the rage.
Imperial Assault and Twin Shadows review, featuring the misadventures of the incredibly lax imperial officer. Find out whether this makes it as our game of the year and why (or why not).
Elaine and Efka finally meet on the field of battle and, like true philosopohers, instead of fighting with bolter pistols they tackle the important questions in life. Like, how DOES a Space Marine poop? Find out in our review of Forbidden Stars.
Efka just wants to go out for dinner whilst Elaine has delusions of grandeur. And somehow, Star Wars Armada is involved. Our new review is live!
Elaine and Efka send a message from the zombie ravaged future. It's a message of caution, a message of hazard, a message of BRAAAIIINNNSSS!!!!!
Efka explores the most thematic game he could find. No euro infused strategy here - no no. It's all FFG's interpretation of Lovecraft and much unpredictability galore.